Services and production
This station buys inputs and upkeep goods for its facilities and sells what its production lines make. Stock and prices change as goods are produced, consumed and traded.
Installed modules
| Module | Count |
|---|---|
| Corridor | 1 |
| Medium Landing Deck | 1 |
| Marketplace | 1 |
| Habitation | 2 |
| Solar Array | 1 |
| Reactor | 1 |
| Outfitting | 1 |
Location
Dedicated production
Each assigned module runs its selected recipe using shared station stock. Research unlocks, power, input shortages, storage and the game production time scale still apply. Foundry hourly figures are nominal base capacities.
| Stage | Product | Modules | Duty | Facility |
|---|---|---|---|---|
| A | Transceiver Unit | 3 | 100% | Fabrication |
| A | Signal Amplifier | 1 | 100% | Fabrication |
| A | Radio Antenna | 1 | 100% | Fabrication |
| A | Fiber Optic Cable | 1 | 100% | Fabrication |
| B | Basic Computer | 1 | 100% | Fabrication |
| B | Ship Computer | 1 | 100% | ScienceLab |
| B | Cargo Computer | 1 | 100% | ScienceLab |
| B | Trading Computer | 1 | 100% | ScienceLab |
| B | Pilot Computer | 1 | 100% | ScienceLab |
Implementation status
Compiled for the local development campaign from the approved Foundry proposal. This is not a merged game release. Existing saved stations retain their stored modules, stock and work. PIE verified sector loading, docking and repeated save restoration at Wafer & Chip Works. Layouts across all stations still need visual review; fleet estimates are not measured throughput.
Inbound supply connections
Reachable producers and real collection fields in the local development campaign. Rates are nominal game requirements including the production time scale, farm ice and upkeep. Alternative sources share the same demand; their rows do not promise delivery capacity. Local factory buffers retain at most half of physical storage so shared intermediates can be exported.
| Product | Sources | Required units/hour |
|---|---|---|
| Aluminium Composite | Alpha Refinery | 90 |
| Control Unit | Industrial | 90 |
| Copper Wiring | Industrial | 270 |
| Data Matrix | Lumen Solar Array | 180 |
| Electronics | Industrial | 450 |
| Encrypted Circuit | Industrial | 90 |
| Food Rations | Agricultural; Thule Survey Outpost; Drift Camp; +4 alternatives | 24 |
| Glass Composite | Brand Forge; Solace Survey Camp | 180 |
| Gyroscope | Watch Supply Yard | 90 |
| Hydrogen Fuel | Skimmer Platform; Orrin Skimmer Exchange; Comet Waterworks; +2 alternatives | 48 |
| Logic Chip | Lumen Solar Array; Wafer & Chip Works | 180 |
| Medical Supplies | Corvid Haven; Thule Survey Outpost; Reach Waterworks; +2 alternatives | 24 |
| Memory Unit | Lumen Solar Array; Wafer & Chip Works | 90 |
| Microchips | Wafer & Chip Works; Lumen Solar Array | 450 |
| Navigation Computer | Drift Survey Outpost | 90 |
| Super Conducting Wire | Industrial | 90 |
| Water Ice | Kestrel Port (collection); Outer Relay (collection); Cinder Belt (collection) | 24 |