Services and production
This station buys inputs and upkeep goods for its facilities and sells what its production lines make. Stock and prices change as goods are produced, consumed and traded.
Installed modules
| Module | Count |
|---|---|
| Corridor | 1 |
| Medium Landing Deck | 1 |
| Marketplace | 1 |
| Processing | 1 |
| Fabrication | 1 |
| Cargo Bay | 2 |
| Reactor | 2 |
| Fuel Depot | 1 |
| Engine Workshop | 1 |
| Hull Works | 1 |
| Cargo Refit | 1 |
Location
Dedicated production
Each assigned module runs its selected recipe using shared station stock. Research unlocks, power, input shortages, storage and the game production time scale still apply. Foundry hourly figures are nominal base capacities.
| Stage | Product | Modules | Duty | Facility |
|---|---|---|---|---|
| A | Chromium Plating | 2 | 100% | Processing |
| A | Carbon Fibre | 1 | 100% | Processing |
| A | Composite Plating | 2 | 100% | Fabrication |
| A | Ceramic Tiles | 1 | 100% | Processing |
| A | Glass Composite | 1 | 100% | Processing |
| B | Armour Plate | 1 | 100% | Fabrication |
| B | Armour Hull | 1 | 100% | Fabrication |
| B | Hull Plating | 1 | 100% | Fabrication |
| B | Hull Segment | 1 | 100% | Fabrication |
Implementation status
Compiled for the local development campaign from the approved Foundry proposal. This is not a merged game release. Existing saved stations retain their stored modules, stock and work. PIE verified sector loading, docking and repeated save restoration at Wafer & Chip Works. Layouts across all stations still need visual review; fleet estimates are not measured throughput.
Inbound supply connections
Reachable producers and real collection fields in the local development campaign. Rates are nominal game requirements including the production time scale, farm ice and upkeep. Alternative sources share the same demand; their rows do not promise delivery capacity. Local factory buffers retain at most half of physical storage so shared intermediates can be exported.
| Product | Sources | Required units/hour |
|---|---|---|
| Carbon Crystal | Requiem Vault (collection); Vigil Veil (collection); Hollow Orbit (collection) | 288 |
| Chromium Ore | Brand Forge (collection); Corvid Rift (collection) | 576 |
| Copper Ore | Cinder Belt (collection); Adastrea Prime (collection) | 144 |
| Hydrogen Fuel | Skimmer Platform; Lantern Anchorage; Orrin Skimmer Exchange; +2 alternatives | 60 |
| Organic Biomass | Shade Gardens; Thaw Hydroponics | 180 |
| Rare Earth Elements | Adastrea Prime (collection); Thule Outpost (collection); Vigil Listen (collection) | 144 |
| Silicon | Adastrea Prime (collection); Lumen Academy (collection); Solar Array (collection) | 288 |
| Station Hull Frame | Industrial Station; Structural Works | 36 |
| Titanium Alloy | Twin Belt Refinery | 417.6 |
| Tungsten Carbide | Alpha Refinery | 90 |