ADASTREA WIKI

Merged reference data with approved Foundry revision 5 industry overlay. Game implementation is a local development build; runtime checks passed, while supply balance and full station layout review remain open.

Star systems

Explore the connected systems of known space.

Adastrea

Home system. A steady yellow star, the Compact's busiest markets, and the shipyards that built most of the fleet.

Kestrel

Orange dwarf with gas-giant fuel skimmers.

Varos

Red dwarf held by the Syndicate. Contested lanes and high salvage value.

Lumen

Bright white star; the Accord's research worlds.

Corvid

Binary system with unstable orbits and rich rare-metal belts.

Thule

Hot blue star at the frontier. Mostly unsurveyed.

Nyx

Pulsar remnant. Radiation storms; derelicts from before the Compact.

Sable

Uncharted. No known jump lane yet.

Meridian

The farm anchor faces the inner gate; its water and biomass supplies lie across a long clear service lane.

Halt

The Syndicate seat watches the only clear crossing toward the Graveyard; salvage crews queue away from the customs port.

Brand

Refit docks occupy the southern anchor while a discarded warship keel marks the opposite approach.

Tamsin

A water refinery follows the clean side of the comet, with a broad dirty tail crossing to the southeast.

Orrin

Fuel crews shelter at the exchange and cross to separate hydrogen and methane pockets during quiet storm phases.

Ashfall

The two fleets' main collision line is crossed slowly; an intact flagship section lies off the eastern end.

Requiem

A dead fortress hull hangs beyond a radiation crossing, with valuable structural salvage and no crewed seat of power.

Vigil

An impossible beacon stands away from the bright star, with platinum rubble below its repeating signal.

Hollow

A rogue mass bends the local crossing; precious crystals lie on the opposite side of the strongest tide.

Solace

The last staffed survey camp watches the approach to a cold, otherwise empty outer system.

Murk

A fence sits at the near edge of the ionised bank; fuel lockers and cargo routes are visible only to local sweeps.

Lantern

The Dark's largest haven supplies refits and fences, with water incoming along a long separate freight approach.