Dedicated production

Each assigned module runs its selected recipe using shared station stock. Research unlocks, power, input shortages, storage and the game production time scale still apply. Foundry hourly figures are nominal base capacities.

StageProductModulesDutyFacility
AModule Shell12100%Fabrication
BCargo Bay Module1100%Fabrication
BMedium Landing Deck1100%Fabrication
BSmall Landing Deck1100%Fabrication
BReactor Module1100%Fabrication
BSolar Array Module1100%Fabrication
BGreenhouse Module1100%Fabrication
BProcessing Module1100%Fabrication
BFabrication Module1100%Fabrication

Implementation status

Compiled for the local development campaign from the approved Foundry proposal. This is not a merged game release. Existing saved stations retain their stored modules, stock and work. PIE verified sector loading, docking and repeated save restoration at Wafer & Chip Works. Layouts across all stations still need visual review; fleet estimates are not measured throughput.

Inbound supply connections

Reachable producers and real collection fields in the local development campaign. Rates are nominal game requirements including the production time scale, farm ice and upkeep. Alternative sources share the same demand; their rows do not promise delivery capacity. Local factory buffers retain at most half of physical storage so shared intermediates can be exported.

ProductSourcesRequired units/hour
Cargo PodScrapyard Exchange24
Composite PlatingBrand Forge432
Construction MaterialsStructural Works; Industrial Station48
Control UnitIndustrial120
Docking MechanismWatch Supply Yard; Actuator & Docking Works48
Hydrogen FuelSkimmer Platform; Comet Waterworks; Orrin Skimmer Exchange; +2 alternatives96
Power CellsCell & Power Distribution Works; Brand Roadstead96
Power CoreResearch48
Silicon WaferWafer & Chip Works; Lumen Solar Array72
Station Hull FrameStructural Works; Industrial Station432
Steel AlloyAlpha Refinery; Twin Belt Refinery; Scrapyard Exchange; +2 alternatives96