Dedicated production

Each assigned module runs its selected recipe using shared station stock. Research unlocks, power, input shortages, storage and the game production time scale still apply. Foundry hourly figures are nominal base capacities.

StageProductModulesDutyFacility
AAlgae Paste1100%Processing
AFine Spirits1100%Processing
ALuxury Beverages1100%Processing
BBalanced Meal1100%Processing
BLuxury Feast1100%Processing

Implementation status

Compiled for the local development campaign from the approved Foundry proposal. This is not a merged game release. Existing saved stations retain their stored modules, stock and work. PIE verified sector loading, docking and repeated save restoration at Wafer & Chip Works. Layouts across all stations still need visual review; fleet estimates are not measured throughput.

Inbound supply connections

Reachable producers and real collection fields in the local development campaign. Rates are nominal game requirements including the production time scale, farm ice and upkeep. Alternative sources share the same demand; their rows do not promise delivery capacity. Local factory buffers retain at most half of physical storage so shared intermediates can be exported.

ProductSourcesRequired units/hour
Algae BiomassShade Gardens288
Cultured MeatThaw Hydroponics90
Food RationsAgricultural; Thule Survey Outpost; Respite Salvage Camp; +4 alternatives24
Fresh ProduceAgricultural Station; Meridian Gardens90
Fungus SteakThaw Hydroponics90
Grain TortillaAgricultural Station; Meridian Gardens90
Hydrogen FuelSkimmer Platform; Orrin Skimmer Exchange; Comet Waterworks; +2 alternatives36
Medical SuppliesReach Waterworks; Corvid Haven; Thule Survey Outpost; +2 alternatives24
Organic BiomassShade Gardens; Thaw Hydroponics90
Water IceCinder Belt (collection); Adastrea Prime (collection); Outer Relay (collection)384